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Saturday, November 14, 2009

Valis 3

1 AYNT-AAFA Start game at Act 2
2 BYNT-AAFA Start game at Act 3
3 YANA-BK38 + NTGT-AAC6 Game clock starts at 100--all scenes
4 YANA-BK38 + 3AGT-AAC6 Game clock starts at 200--all scenes
5 YANA-BK38 + FTGT-ACC6 Game clock starts at 300--all scenes
6 YANA-BK38 + 8TGT-ACC6 Game clock starts at 500--all scenes
7 YANA-BK38 + 66GT-AGC6 Game clock starts at 999--all scenes
8 SAFA-AADT Game clock runs slower
9 EAFA-AADT Game clock runs faster
10 CJFA-AA58 Freeze clock (no time limit)
11 AAGA-AAHY Start with 1 life instead of 3
12 AEGA-AAHY Start with 2 lives
13 AJGA-AAHY Start with 3 lives
14 ATGA-AAHY Start with 5 lives
15 A2GA-AAHY Start with 7 lives
16 A2ET-AA8G Infinite lives
17 BCMA-AA2R HP (life) gauge never loses energy
18 AK2A-AA52 MP (magic) gauge never loses energy
19 JCCA-BAYW Small heart increases HP gauge by 8 instead of 4
20 BWCA-BA6R + SCCA-BBYT + J4CA-BK6W Small heart increases HP gauge by 12

21 A4CA-AA6W Small heart restores HP gauge to full
22 CLCA-AA6R Small heart worth same as large heart
23 RCCA-AA6R Small heart worth same as 1-up
24 AWCA-AAFJ Large heart increases HP gauge by 4 instead of 16
25 BLCA-AAFJ Large heart increases HP gauge by 10
26 DCCA-AAFJ Large heart restores HP gauge to full
27 MWCA-AA7C Large heart worth same as 1-up
28 JCCA-BTOT B-magic increases MP gauge by 4 instead of 8
29.* CCA-BA8N + SCCA-BB0R + KLCA-BK8T B-magic increases MP gauge by 16

*Note about 29: This Code may be wrong, when I found this code, it is way to scrambled to tell what is the code.

30 A4CA-AA8T B-magic restores MP gauge to full
31 JCCA-B2Z6 S-magic increases MP gauge by 6 instead of 2
32 BWCA-BA72 + SCCA-BBZ4 + KLCA-BK76 S-magic increases MP gauge by 12
33 A4CA-AA76 S-magic restores MP gauge to full
34 CLCA-AA72 S-magic worth same as B-magic
35 JCCT-BJTE 1-up worth 2 lives instead of 1
36 JCCT-BTTE 1-up worth 4 lives
37 JCCT-B2TE 1-up worth 6 lives
38 RGCT-A6TE 1-up worth nothing

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